Spartacus 2 UI Design
Bonus game UI layout that was kept for final game. Vertical design special for mobile platform launch.

Bonus game UI layout that was kept for final game. Vertical design special for mobile platform launch.

Bonus game landscape final UI layout for mobile and desktop.

Bonus game landscape final UI layout for mobile and desktop.

Base game portrait UI layout for mobile.

Base game portrait UI layout for mobile.

Base game landscape UI layout for mobile and desktop.

Base game landscape UI layout for mobile and desktop.

Final UI layout with buttons

Final UI layout with buttons

Early comps for Landscape UI layout design.

Early comps for Landscape UI layout design.

Final UI Layout for landscape mode with win popup (no symbols)

Final UI Layout for landscape mode with win popup (no symbols)

Early comps for vertical UI layout design.

Early comps for vertical UI layout design.

First  approved wire frame comp for Portrait/Vertical design on mobile.

First approved wire frame comp for Portrait/Vertical design on mobile.

First approved wire frame comp for landscape.

First approved wire frame comp for landscape.

Spartacus 2 UI Design

UI design work I did for Spartacus 2. I worked throughout the project with my college, Travis Overstreet, mocking up images, color pallets and just bouncing ideas off each other. This was actually a really fun project for me because it was my first project to oversee a small team of artists on, and have them push my artist design forward :) Flexing those management muscles :p

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